Robotics paper index

EAServe: Encode-Aware Disaggregated Serving for Multimodal Large Language Models

2026-09-25 · arXiv: 2609.31551

One-line summary

A robotics research paper on EAServe: Encode-Aware Disaggregated Serving for Multimodal Large Language Models.

Engineering notes

Engineering notes will be added by the Robot Papers editorial team.

Chinese explanation / 中文解读

中文解读待补充:本站会优先为 VLA、具身智能、人形机器人控制、机器人操作等高价值论文补充中文说明。

Original abstract

Disaggregating the two stages, Prefill and Decode, onto separate GPU pools is now a standard optimization for (text-only) LLM serving. However, multimodal LLMs (MLLMs), which add a third phase, Encode, pose new challenges for resource allocation. Encode turns images, video, or audio into embeddings that the language model can consume, yielding a three-stage Encode-Prefill-Decode (EPD) pipeline. Existing frameworks offer only partial answers: text-only PD systems lack Encode, while EPD frameworks expose it as a separate service without regulating downstream request flow. The pipeline also carries a structural resource imbalance: every request enters through Encode before downstream work can begin, yet per-request execution leaves the encode GPU severely underutilized even at high loads, starving the downstream Prefill and Decode workers. Addressing this, we reposition Encode as the control point of the EPD pipeline, exposing three tightly coupled dimensions: when work enters downstream, where prefill executes, and how the GPU is shared. We instantiate this in EAServe across two co-designed layers. Its runtime manages load-adaptive micro-batching, rate-controlled partial offload to a co-resident prefill worker, and dynamic SM partitioning for predictable co-location. The configuration layer, Hybrid Auto Selection (HAS), navigates the joint space of GPU allocation, encode batch size, and offload ratio by pruning unbalanced allocations with per-stage capacity profiling and refining the remainder through TPE-based Bayesian optimization. Evaluated on three MLLM architectures spanning image, video, and audio, EAServe delivers up to 4.3x and 1.7x higher goodput than NVIDIA Dynamo and vLLM, respectively, under identical SLO constraints, sustains more balanced and higher GPU utilization across the EPD pipeline, and reaches near-optimal configurations faster than baseline search methods.

5.0Engineering value
7.0Research novelty
4.0Business relevance

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